• ILikeBoobies@lemmy.ca
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        2 days ago

        Why do you think that?

        As an example, the art should be finished in time for the level designers to add it to their levels

    • JasSmith@sh.itjust.works
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      3 days ago

      That gives me a little hope but who hired them and allowed that writing to remain in the game? Are they fired too?

      • kugmo@sh.itjust.works
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        3 days ago

        I’d hope so. Also I’d hope Taash’s character designer was fired as the writer was also fired.

  • Viri4thus@feddit.org
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    4 days ago

    Keep the technical team, Veilguard was exceptionally polished. Everyone else can be redistributed to other positions at EA. The writing team should probably re-evaluate if writing is really their shtick.

    • Sturgist@lemmy.ca
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      3 days ago

      Bold of you to assume the writing team isn’t the secretary of a C-Suite idiot trying to fit editing chatGPT output in-between all the other bs they have to deal with.

      • Viri4thus@feddit.org
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        3 days ago

        Sylvia Feketekuty, Courtney Woods, Brianne Battye, John Dombrow, Mark Kirby, Lukas Kristjanson, Patrick Weekes (lead).

        You may be on to something, I’d be very surprised if any of the credited writers produced some of the dogpile trash present in the game or made the decision to remove player agency in the narrative. That said, inquisition sold well but it was already the writing on the wall that the story tellers were mostly gone from bioware.

        • Sturgist@lemmy.ca
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          3 days ago

          I quite enjoyed Inquisition, but you’re absolutely right…it was a pale shadow of a DA game. I’ve not bothered to play Veilguard, pretty sure it’d just be depressing. I’m fucking sick of Corpos bleeding great IPs dry, leaving a dead husk lacking even the fool’s gold shine of glory ground beneath the boot heel of the Late Stage Capitalist’s need for “Infinite Growth.”

          Said it before, I’ll say it again… we’re definitely in the Biff-Timeline, and we need to fix it Marty!

    • cygnus@lemmy.ca
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      4 days ago

      I like NMS but it’s just about the opposite of the polished writing that the first 2.75 Mass Effect games delivered.

    • ZeroHora@lemmy.ml
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      4 days ago

      By their logic you need to play Andromeda to understand the ME5? ME5 is a direct sequel of Andromeda? ME5 doesn’t make any sense