JPDev@programming.dev to Programmer Humor@programming.dev · 2 months agoAny Volunteersprogramming.devimagemessage-square16fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1imageAny Volunteersprogramming.devJPDev@programming.dev to Programmer Humor@programming.dev · 2 months agomessage-square16fedilink
minus-squareRagdoll X@lemmy.worldlinkfedilinkarrow-up0·edit-22 months agoIt is, in fact, very easy to code a game! from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
minus-squareoce 🐆@jlai.lucakelinkfedilinkarrow-up0·2 months agoI’m glad that there’s no micro transactions nor loot boxes.
minus-squarebitwolf@lemmy.onelinkfedilinkarrow-up0·2 months agoThat’s in game.load_dlc() we opted not to include that until our game is already beloved on steam.
It is, in fact, very easy to code a game!
from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
I’m glad that there’s no micro transactions nor loot boxes.
That’s in
game.load_dlc()
we opted not to include that until our game is already beloved on steam.