alessandro@lemmy.cacake to PC Gaming@lemmy.ca · 7 days agoMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comexternal-linkmessage-square36fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comalessandro@lemmy.cacake to PC Gaming@lemmy.ca · 7 days agomessage-square36fedilink
minus-squareGamma@beehaw.orglinkfedilinkarrow-up0·6 days ago I’m there to explore the world and the story
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up0·6 days agoAnd avoid 90% of the content and make MMOs feel even lonelier than they already do
minus-squareGamma@beehaw.orglinkfedilinkarrow-up0·6 days agoDoesn’t sound like the original commenter has that problem!
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up0·6 days ago Locking content behind grouping is just plain annoying. Literally one of the core design elements of MMOs is group content
minus-squareGamma@beehaw.orglinkfedilinkarrow-up0·6 days agoGuess it’s not okay to enjoy as a solo player then ¯\_(ツ)_/¯
And avoid 90% of the content and make MMOs feel even lonelier than they already do
Doesn’t sound like the original commenter has that problem!
Literally one of the core design elements of MMOs is group content
Guess it’s not okay to enjoy as a solo player then ¯\_(ツ)_/¯