I love the original patientgamers subreddit so I was stoked to find this community. And because lemmy seems to have a more knowledgeable crowd any topic I posted here had great engagement and discussions, despite the small community. I am too busy to be a mod but maybe I can help by sparking this discussion: what would be needed to keep this sub going?

  • caut_R@lemmy.world
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    3 months ago

    I liked the weekly/bi-weekly „What are you playing“ posts, but they seem to have stopped, even on the bigger „games“ subs.

    I‘d post about games I‘ve played lately (like Unravel) but I feel like „was a cool game with a cool style which made me enjoy the graphics even today and was interesting to platinum“ doesn‘t start much of a discussion.

    Maybe I‘m just jaded by Reddit‘s „ackshually“ culture that jumps on you if a post‘s not a well thought out thesis, but I feel pressured to deliver substantial quality when posting (not commenting) on boards and I‘m too tired from the day for that.

    Which is why I liked the „What are you playing“ posts since I could just drop a one liner and comment on other one liners of people who are enjoying games I‘ve enjoyed as well lol

    • tal@lemmy.today
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      3 months ago

      I liked the weekly/bi-weekly „What are you playing“ posts, but they seem to have stopped, even on the bigger „games“ subs.

      Well, !gaming@beehaw.org and !games@sh.itjust.works both have stickied posts from this week of that sort up with activity. How many gaming subs do you read?

      • caut_R@lemmy.world
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        3 months ago

        I‘m on another patient gamers sub, and the games sub on lemmy.world. The biggest weakness of Lemmy IMO is how fractured communities can become due to very similar subs on different instances - which this is now an example of, I suppose, since I had no idea about the ones you mentioned lol

        I‘ll check them out later, although it obviously doesn‘t help this sub specifically

    • Ashtear@lemm.ee
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      3 months ago

      In my experience, having a weekly sticky like that is essential for engagement. There are plenty of people here, they just aren’t making threads. If you get people in the habit of dropping by once a week, they are more likely to post.

      I’d also make the suggestion to scale the rule back to 6 months from 12. It’s a good idea in general for a slow community and there were multiple big games that came out in that month 7 through 12 time period. Can always change it back when the community is active. /r/patientgamers was 6 months until semi-recently.

      That said, this doesn’t have to be a carbon copy of the subreddit. I liked the Meme Monday suggestion that was posed. Anything to drive engagement.

  • TimewornTraveler@lemm.ee
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    3 months ago

    I dunno I never really fit in that sub because I am not only a patient gamer but I also don’t care to play every game under the sun. I’m patient because I don’t spend money on upgrading my rig and because I enjoy playing 1 game for 1000 hours rather than 100 games for 10 hours. I just beat MHW: Iceborne recently and like, that’s pretty cool. I might buy the new Diablo 2 update some day maybe. What else do I gotta say?

    I need to find an appropriate community to vent about microtransactions in mobile games. I just dipped into that world since I have more downtime out of the house, but I’m pretty disgusted with the quality of mobile gaming right now. What happened?!

    • EldritchFeminity@lemmy.blahaj.zone
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      3 months ago

      Mobile games have basically always been like that. It’s practically Shovelware: The Industry. They’re cheap and quick to make compared to other games and mtx make crazy money, so they’re basically the equivalent of those cheap Chinese clothing brands that pop up out of nowhere for a month on Amazon and then change names to something like Zivaldie.

      • tal@lemmy.today
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        3 months ago

        I was really disappointed by mobile games on Android when I jumped on that, though some of it is just that the things that I’d call at least halfway decent are also released on other platforms.

        I would recommend looking at Shattered Pixel Dungeon, which a roguelike aimed at a touch interface that’s open-source, free, and on F-Droid. I’d call it the best open-source Android game that I’ve played.

        The creator even hopped over here to !pixeldungeon@lemmy.world.