Fullstack GUI library for web, desktop, mobile, and more. In Rust using a HTML + CSS renderer built on top of Servo.

  • Max-P@lemmy.max-p.me
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    3 days ago

    I’m not saying to use native toolkits like Qt or GTK, those indeed have problems. What React Native does is somewhere in-between: it’s an abstraction that produces decent results between platforms including the web.

    It uses slightly higher level abstractions that work a lot like the web for rendering, you still get your boxes and a subset of CSS properties. But on web it’ll compile to flexbox or grids, on Android it’ll compile to something like a LinearLayout or some other kind of layout the OS understands. On web a <Text> will compile to a <span>, on Android it’ll compile to a native text element. On mobile where you need the performance the most, you otherwise end up rendering a web page that will then eventually end up doing the same thing back to display it natively, but with all the downsides of a web view.

    This performs way better with basically no downside for the web version, has the majority of the flexibility one needs for responsive layouts but it’s way more lightweight when you do target native. On native you can just render it all yourself for really cheap, like any native toolkit would. You’re your own toolkit.

    They will never look native, but at least all the rendering will be native. Most companies have their custom UI theme anyway, native widgets rarely gets used anyway.

    We’re talking Electron replacement after all, it’s not like apps made with it look anything native. But if at least they performed like native apps by skipping the web views and all the baggage it brings with it, that’d be great.