• Dagnet@lemmy.world
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    20 days ago

    Tbh, it’s about time. Game keeps baiting deaths but nobody dies, just raise the stakes already, give us blood!

    • Rolder@reddthat.com
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      20 days ago

      Don’t even have to kill, an injury that stops them from further adventuring would work as well. Could still have them as a consultant or whatever then

      • Dagnet@lemmy.world
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        20 days ago

        Tbh if I could pick it would be either Thancred or Alphinaud (him because it would be a interesting character arc for Alisae)

      • Dagnet@lemmy.world
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        20 days ago

        Your spoiler tag didnt work for me on alexandrite.app, just fyi. But I agree, they completely destroyed any emotional value of that scene and when Uriange joined Yshtola FOR NO FUCKING REASON I was just laughing, completely ruined the emotional scene they were going for.

    • Coelacanth@feddit.nu
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      20 days ago

      This is why the game lost me to be completely honest. I felt like the type of storytelling changed into more of a Sunday morning cartoon type vibe where the gang always wins and nobody ever dies.

      There was a point during the story (probably Post-ARR through the beginning of post-Stormblood patch quests?) where it felt like there were actual stakes and risks of consequences and the lives of beloved characters were actually in danger and I loved that.

      But instead more people seemed to come back from the dead than actually die.