@games What demos did you play today? | DAY 4

Greetings fiery flames of the Fediverse, it’s the 4th day of the #SteamNextFest , we are reaching the sunset of this event, so it is important more than ever to experience and share your curiosities before they’re gone … FOREVER!
(and by forever meaning until the successive fest)

#gaming #videogames

  • Italian Skeleton@mastodon.socialOP
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    20 days ago

    @games And for today’s theme: 2d platforming

    With Ghost Knight: A Dark Tale

    This charmingly Halloweeny game is a project I’ve been waiting for 4 years, since its reveal in 2020, and while we may still be far from its release, even in this small slice I could see the potential of a sweat little gem, this is a passion pet project through and through, and I can’t wait for its maturing

    • Italian Skeleton@mastodon.socialOP
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      20 days ago

      @games Pipsqueak!

      There is a niche set of developers who produce games under certain limitations, mechanical or thematical however may it be, I suspect that this project was born of a similar cloth, specifically from those who create games as if they were to run on a GBA, kind of like Goodboy Galaxy, it’s an interesting way to create games, it has that feeling to it, and luckily, it also has the charm and a feel of polish for a game from such a console

      • Italian Skeleton@mastodon.socialOP
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        20 days ago

        @games Sacre Bleu

        Oh boy, it’s absurd to pretend completeness during a demo showcase, but for this one … I feel like it was released a bit too early for its sake: missing sounds, finicky controls, and overall not a good impression, one positive note is that it manages to blend 2d sprites with 3d environments better than others, but I do believe that the dev should have waited the next event and spent a bit more time cooking, because as now, it feels too much half-baked, even for a demo

        • Italian Skeleton@mastodon.socialOP
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          20 days ago

          @games Voidwright

          This MetroidVania (or as I like to call them explorative platformers) belongs to the birthing category of Hollow Knight-likes, the graphic style, the subtle narrated story, and even the combat, resemble that of HK, the whole judgment hinges of whether the devs are going to be able to match its level of quality, if they will, that’s going to be great! If they don’t, it’s going to be forgotten faster than the failed vessels thrown into the abyss

  • vasus@lemmy.world
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    20 days ago

    Artisan TD, a classic tower defense game. I quit after the second map. It’s not that it’s bad, it just didn’t grab my attention, doesn’t seem to have anything unique going for it besides maybe the pretty visuals. There are dozens of games exactly like this one. As a fan of the genre, I might check it out after release if it’s on a large sale.

    Level Zero: Extraction, a PvP extraction shooter with the option of playing as the horror creature team that’s out to kill everyone. Basically unplayable, not sure what the server situation is but playing from europe I had consistent 0.5sec-1sec delay on all actions. No comment since I couldn’t really experience it.

    Let’s Minesweeper, a massively multiplayer game of Minesweeper. Not sure what I expected of this one, it’s exactly what it says it is, you load into a huge map of minesweeper and clear it out for score and xp which translates into bragging rights and cosmetics (?). Unique experience and could be fun if you are the type of person who enjoys zoning out at minesweeper for an hour.