The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 13 days agoThe audacity!lemmy.worldimagemessage-square9fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageThe audacity!lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 13 days agomessage-square9fedilink
minus-squarePsythik@lemmy.worldlinkfedilinkEnglisharrow-up0·12 days agoSo what you’re saying is that we need more ray traced games. Don’t have to waste a bunch of space pre-baking lighting when it’s calculated in realtime!
So what you’re saying is that we need more ray traced games. Don’t have to waste a bunch of space pre-baking lighting when it’s calculated in realtime!