ryujin470@fedia.io to No Stupid Questions@lemmy.world · 7 days agoIt's possible to have a procedural Gaussian noise texture using shaders?message-squaremessage-square3fedilinkarrow-up10arrow-down10file-text
arrow-up10arrow-down1message-squareIt's possible to have a procedural Gaussian noise texture using shaders?ryujin470@fedia.io to No Stupid Questions@lemmy.world · 7 days agomessage-square3fedilinkfile-text
minus-squareryujin470@fedia.ioOPlinkfedilinkarrow-up0·7 days agoI asked this because I don’t think that everything is possible with programmable shaders in computer graphics
I asked this because I don’t think that everything is possible with programmable shaders in computer graphics