Debunk from dev Pierre-Loup Griffais ‪@plagman.bsky.social‬

“we’ve done pre-release Mesa Vulkan work on every AMD architecture since Vega thanks to them kindly providing hardware, so there’s nothing meaningful to read into there.”

source

    • Sarmyth@lemmy.world
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      10 hours ago

      Ya know what’s crazy? I got a Steam link when it became available and it barely worked because my computer and router sucked more than I realized at the time. Then last year someone made a video about it and said how awesome it was and I remembered I had it and plugged it in.

      They were right! It still works great, and since I’ve upgraded everything since then, I now know my computer was the bottleneck back then. I’m curious what new features a new Steam link could add to make it worth a whole new device at this point.

  • JayDee@lemmy.sdf.org
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    23 hours ago

    Overall, this makes sense. We’ve kind of acted like console gaming is somehow separate from computer gaming because of consoles exclusive monopolies on various titles, but it’s become much clearer over time that it’s actually PC which has been gather exclusive titles by… just… Being easy to develop for with no requirement to port? It looks more and more like we’re seeing PC taking over the gaming space more and more. Hopefully valve can pull this off right.

    • Grimpen@lemmy.ca
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      14 hours ago

      There are still advantages to a fixed platform like the Steam Deck. It makes a fixed hardware platform to optimize for. Anything that runs on Deck should also run on another PC.

      Likewise, a Steam Box that was popular enough would provide a target hardware platform with higher spec.

      Most hardware manufacturers will have too high paced a release schedule, so unlikely to provide a stable hardware spec.

  • Dr. Moose@lemmy.world
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    1 day ago

    Instant pre-order for me. Steamdeck has been by far my favorite gaming console but TV performance is only good for low requirement games and I’d love the same experience for proper 4k gaming even if it’s medium fidelity.

  • John@discuss.tchncs.de
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    1 day ago

    I run Bazzite HTPC Version on my gaming rig, i would consider this the best console experience nowadays. A huge amount of games, no need to rebuy games i allready owned on a previous PC and most games run out of the box just fine.

    • Taewyth@jlai.lu
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      1 day ago

      Third time’s the charm. Well, in their case second time was the charm, the steamdeck was such a success that I understand the decision to try out the steam machines idea once again.

      • VindictiveJudge@lemmy.world
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        1 day ago

        If they build it as an actual console rather than the previous thing where anyone could put out a PC, install SteamOS on it, and call it a Steam Machine, then it will probably be genuinely competitive with Xbox. Sure, it’ll still be a standard X86-64 system running Linux, but they need brand control.

  • GrindingGears@lemmy.ca
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    2 days ago

    Didnt they already try this and it flopped? Is my memory playing tricks on me?

    It would be a pretty dumb business move. It’s going to take a lot to unseat Sony and Microsoft, and the people familiar with Steam likely already have pretty powerful PCs. Case in point, the steam deck. Novelty product, it’s pretty cool, but it’s nowhere even close to unseating Nintendo Switch, let alone PS or Xbox.

    • unfnknblvbl@beehaw.org
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      1 day ago

      Steam Machines flopped for a whole bunch of reasons. Many of those have been fixed over the intervening years. Consoles are now all basically PCs, and the market leader runs a variant of BSD (iirc). That makes native Linux gaming a much easier thing to pull off. Then, there’s Proton which is apparently basically some kind of black magic where Windows games can run better under Linux than under Windows. There’s also much better peripheral device support than there used to be. Valve has also created a basically fixed platform with the Steamdeck (and its AMD-basef competition), meaning developers have a defined set of features they can target for a good experience.

      I’m here for this. If they can overcome the Nvidia issues, I’ll just stick my gaming rig in my loungeroom and build something smaller and cooler for my main workstation…

    • Spezi@feddit.org
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      2 days ago

      Why is everyone assuming that you can only make a profit if you are the market leader? Even if you have a percent of Sony and Microsofts market share in the console market, you can still make a shit load of money of it.

      Their original steam machine failed because Steam OS didn’t have Proton yet back then, so devs had to create dedicated linux versions of their games, drastically reducing steams catalogue. Now that they have perfected proton, they beat PlayStation and Xbox with their massive amount of games across way more niche genres.

      It could easily target people that don’t want to tinker with hardware or settings on PC but still want to have all of the games that steam offers.

      • GrindingGears@lemmy.ca
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        1 day ago

        What a lot of people don’t realize though, is those consoles actually sell for a loss. 2025 is going to bring some crazy shit with it in regards to hardware pricing. Like in one aspect, ok if this thing is a decent price, and has decent performance, then yeah. But that is going to be really really hard to pull off right now. Meaning the thing is either going to be pretty crazy priced or it’s going to have lacklustre performance. In order to have good volumes of sales, you’ve got a very well established dominant two, that’s going to be hard to unseat. I dunno, I’ve been wrong before, and I’m sure I’ll be wrong again, maybe even here. But to me, that’s going to be hard to pull off.

        • Spezi@feddit.org
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          1 day ago

          But they don’t have to unseat them. Even if they sell their hardware with a profit for a higher price than the PS5, there are still plenty of people that have a large catalogue of games or people that aren’t willing to pay 60-80€ for two year old games. As long as they don’t sell at a loss, they just have to get back their R&D cost, which are significantly lower than with the steam deck, since they can just scale up their existing mainboard with a better processor and more ram.

          I’m sure a stationary console targeting high settings 1080p for current gen games with 4k through FSR could very easily be made for 300-400€ and would fit right in their lineup.

    • vonbaronhans@midwest.social
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      2 days ago

      So, kinda. “Steam Machines” was the old initiative from 2013(?). The idea was to build a coalition of 3rd party machines with a branding and hardware guidelines for Asus, Acer, etc to build a ton of console-likes. Basically trying to replicate the PC market of diverse hardware from a bunch of OEMs to create a new market segment in the console space.

      The difference here is that Valve is allegedly building a console themselves, fully 1st party with their own hardware and software, like they did with the Steam Deck. I imagine if this one has enough market traction (as determined by Valve), they’ll iterate on the software hard for a couple of years (and possibly the controller, too), then expand with guidelines for OEMs to make their own versions of the console using SteamOS. Basically, just follow the Steam Deck playbook and hope it works like last time.

      • mojofrododojo@lemmy.world
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        2 days ago

        SteamOS

        the way I see it, steam machines led to SteamOS, which will lead to a true steam living room console.

    • TheOgreChef@lemmy.world
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      2 days ago

      You are not misremembering. It did give us one of the most hilariously awful controller designs (though I applaud them swinging for the fences), and it it was the precursor to the steam deck, so it wasn’t completely worthless.

      If they can take the lessons learned from their recent successes with the steam deck, I could see them making something that sticks around for a bit. There’s a market for people that want the steam ecosystem but are intimidated by PC builds or the toxic sub culture that sometimes permeates PC gamers. Having a pre-built PC with proper backing that just works out of the box with minimal tinkering could be an attractive option for some.

      • A Wild Mimic appears!@lemmy.dbzer0.com
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        1 day ago

        I still have 2 Steam Controllers and 3 Steam Links at home, one of the Links and one Controller are for streaming media to my TV from my PC (the rest are spares). I very much like the Controllers for Desktop use, but they aren’t great for classic twin stick games. They excel at stuff like RTS, FPS and Simulations tho!

    • Default_Defect@midwest.social
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      2 days ago

      The bast majority of steam users have lower end hardware. I could see this being a good companion box for a recent steam deck owner looking for a bit more graphical grunt for their TV set up.

    • gazter@aussie.zone
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      2 days ago

      They did, and it did.

      However, I would suggest with the current gen consoles, the market is different. Also, you don’t need to unseat Sony and Microsoft to be able to turn a buck.

  • UncharismaticSatyr@lemmynsfw.com
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    2 days ago

    I think I’m part of steam machine’s target market. Games are leisure time. I don’t want to be worrying about processor-graphics cards combos. I don’t want to worry about which game runs, or optimising settings. I want to turn it on and have fun.

    Sadly, I’ve been in emulating recently just to get away from micro transactions so I have to spend a lot of time tinkering. First mini pc that flawlessly runs 360/PS3 and is less than £500 I’m getting it.

      • UncharismaticSatyr@lemmynsfw.com
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        1 day ago

        Xbone was my last console purchase and I considered it terrible value for money. AAA games aren’t generally worth looking at due to their monetisation strategies. Console wars are anti-consumer. Indy titles, what I mostly play don’t have the same availability. Steam workshop has no equivalent on console. Multilayer is a paid addition, not that multiplayer is worth it because the multiplayer games have the worst monetisation strategies. I could go on.

        But you’re right, that’s what I want, a Steam Machine.

    • ILikeBoobies@lemmy.ca
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      2 days ago

      You’ll have a long way to go on the software side before worrying about hardware

      Like you said though, just buy a prebuilt and you’re already there

      • Nik282000@lemmy.ca
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        2 days ago

        Like you said though, just buy a prebuilt and you’re already there

        As long as Microsoft doesn’t push an update that fucks up your machine, or you don’t boot for a few weeks and have to wait 2 hours for an update…

        Even the biggest Steam update takes a fraction of the time of a ‘routine’ Windows update. SteamOS/DeckOS is a huge quality of life upgrade over a desktop.

        • Case@lemmynsfw.com
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          2 days ago

          Linux is the key there.

          All your complaints revolve around Windows.

          That being said, if you don’t want to fuck with computers any more than necessary, that route won’t be particularly pleasing until Valve can release their OS and Launcher updates, assuming they keep things user friendly.

          Linux gaming is leagues better than it was 20 years ago. Still hard to beat a fresh Windows install (key: fresh) and most certainly a console when it comes to ease of use.

  • Deconceptualist@lemm.ee
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    2 days ago

    This could be nice for folks that want a console-like living room experience that “just works”.

    Me? I built a Linux HTPC a dozen years ago and have periodically updated the graphics card (it gets the hand-me-downs from my main gaming PC) so I don’t need this. I’m far more interested in a Steam Controller 2 😄

    • driving_crooner@lemmy.eco.br
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      2 days ago

      I built a Linux HTPC like a month ago. I tried a couple of different distros, mainly because the Xbox controller (that I bought new) didn’t work with any distro. The Playstation one works perfectly, but that Xbox mf is a lost cause (I’m going to change it for a tattoo lmao, and save for another Playstation controller).

      At the end, I landed on Bazzite distro and is working fine. The KDE plasma interface is really good (after like 10 years with Linux mint cinnamon, the plasma feel like I’m in the future)

      • katzimir@lemmy.world
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        2 days ago

        Huh? Im using an xbox controller on my kubuntu for steam. alas connection only works wired, bluetooth is unusable for me. Give your controller one last chance ♥️

        • driving_crooner@lemmy.eco.br
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          2 days ago

          Nah, that controller problem had perfect time. I was trying to find a excuse to go to Rio during carnival and our tattoo artist friend said that he take the controller in exchange for a tattoo so I have no alternative that to go to Rio during carnival to make the exchange.

      • fuzzzerd@programming.dev
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        2 days ago

        That’s a bummer, because I was considering the same thing and was wondering what Xbox controller support would be on Linux.

        • driving_crooner@lemmy.eco.br
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          2 days ago

          I already had a ps4 controller (worked ok on Linux mint and perfectly with Bazzite), but wanted a second one to play with my wife, and I have seen people using Xbox controllers on Linux so I supposed it was “plug and play”, but not! You first need to connect it to an Xbox or a Windows PC to update the controller firmware. After this, the controller was supposed to work but it didn’t. This is were I learned that xbox controllers don’t use the standard Bluetooth protocol but a proprietary one.

          • BurningRiver@beehaw.org
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            9 hours ago

            This is were I learned that xbox controllers don’t use the standard Bluetooth protocol but a proprietary one.

            Is there a source for this? I play a few time vampire games on my iPad and use my xbox controller BT paired with it just fine. Haven’t had a single issue in a year or so.