It’s the gift that keeps on giving.

  • Vaquedoso@lemmy.world
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    30 days ago

    I mean, they ARE releasing modding tools. And from their Website , it’s clear they also have no intention of preventing mods from outside their pipeline. Also, they don’t have to have ‘authorization’ from WotC to release modding tools FOR THEIR OWN GAME (but they do have to respect certain guidelines)

    Changes that won’t be officially supported within our pipeline, like scripting changes or NSFW mods that wouldn’t pass the moderation process due to platform-specific restrictions, may still be packed locally with mod.io’s toolset and uploaded to other mod distribution platforms>

    • gaylord_fartmaster@lemmy.world
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      29 days ago

      Without scripting changes the “custom content” you will be able to add to the game is extremely limited. That is specifically limiting your ability to create something like a custom quest line, which was the topic of this comment thread.

      If you think licensed games are created with no oversight from the IP owner, especially when it comes to something that would potentially compete with another product they are trying to sell, you are extremely naive.

      • Vaquedoso@lemmy.world
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        29 days ago

        You skipped the part where it specifically says you’ll be able to create script mods with their modding tools, you just won’t be able to publish them there. But you will be able to upload them somewhere else

        • gaylord_fartmaster@lemmy.world
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          29 days ago

          You skipped the part where it specifically says you’ll be able to create script mods with their modding tools

          Yeah I must have, can you please show me where it says that?

          • Vaquedoso@lemmy.world
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            29 days ago

            It’s quoted from the website in my previous comment. If you take the time to answer, at least read the comment ffs

            Anyway, it looks like you are just arguing for the sake of arguing, so I’m done here.