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6 days agoNice, now just another year to go while they fix it to run well on the Steamdeck.
Nice, now just another year to go while they fix it to run well on the Steamdeck.
Just don’t end up as the this guy
or Futurama’s version of it
Roguelikes: DCSS, Shattered Pixel Dungeon, Nethack
Backpack Battles. It’s an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it’s fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.