Hmm I think that for a lot of people, it wasn’t a choice to get fat. I know a lot of kids who are already obese and they aren’t even in their teens.
However, I do think it’s a choice once you’ve realized it and have the ability to actually do something about it.
Kinda related but unrelated: it irks me when someone comments how easy it is for me to be skinny, bc it isn’t. As a previously underweight person, I think gaining and losing weight are just as hard. I had to control my diet, work out, and have a lot of self control to not lose the habits I was building. I folded and stagnated a lot, and yeah it was demotivating but I still had to make a choice to keep going.
This is just my theory, but with the price of game development increasing so rapidly, I think it’s getting harder for the impatient to cover the development costs and make a profit off shitty games, unless the game has a huge following. Games like COD, Diablo, Star Wars, etc.
For games without that following, I think they are definitely being punished for their bad practices. Like Gotham Knights, Red Fall, Saints Row, etc. Games that cost so much that they have potential to shut down studios