• 1 Post
  • 19 Comments
Joined 1 year ago
cake
Cake day: September 1st, 2023

help-circle

  • I wouldn’t do a mailing list these days, but as someone who spent the early part of my career interacting with devs that preferred this method, it’s actually pretty ergonomic by a 2005 standard. A message thread aware, text based email client that can turn messages into patches in a keystroke makes it actually pretty comparable to modern code review…

    I think it’s hard for younger devs to get this because they’re used to email being stuck in a crappy, unthreaded browser interface or Outlook etc. (which are terrible for mailing lists) and most collaboration taking place in code review and chat platforms like Teams/Slack but for decades before these were feasible, email was the way…









  • TIOBE is weighted toward languages that have existed for a long time by virtue of counting lines written / skilled engineers etc. but the speed at which Rust is climbing that list is a better indicator. Also, a lot of the languages above it wouldn’t be appropriate for anything like a DE.

    But you’re right, it’s hyped, I just think the hype is real.


  • This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It’s a great choice to start a new DE/toolkit.

    As for the rest, you’re right the end user doesn’t care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.









  • Sims 3 was my favorite for the open world and freelance jobs too. Was nice to be able to secure an income without disappearing off the map for 8 hours a day. Was surprised 4 didn’t follow through on that as much but I only played it a little.

    My wife plays Sims with cheats all the time and I get that it becomes a fancy interactive dollhouse in that case, but to me the game is all about that progression from bachelor in a one room box to old family man in a mansion.


  • John Carmack, author of the Doom engine, is a long time Linux user and for a while the policy was to open source the idTech engines once they had moved on.

    However, Doom was hugely popular on its own before this, and was actually more pivotal for making Windows a gaming platform (over DOS).

    The reason it runs everywhere is a combination of it’s huge popularity, it’s (now) open source and it’s generally low system requirements.