• William@lemmy.world
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    27 days ago

    And “100 developers working on it” doesn’t mean much when they’re unpaid and there’s no lower limit on how much they have to actually contribute.

    • Potatos_are_not_friends@lemmy.world
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      27 days ago

      I used to cut my teeth on modding, and I was even part of a team. You think elementary school groups were bad, where one person carried the whole team? Yeah… That’s modding.

      The challenge is that its volunteering.

      It’s volunteers trying to Project Manager AND contribute AND be encouraging. Because the moment someone gets “too” serious, you leave.

    • FiniteBanjo@lemmy.today
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      27 days ago

      In fact, it often seems like the more unpaid contributors in an unstructured organization the worse the product. Like Starbound or Fallout: The Frontier.

      • degen@midwest.social
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        27 days ago

        Ugh Starbound was supposed to be so sick. That might be the only time I actually bought into early access hoping for more and got let down.

          • degen@midwest.social
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            23 days ago

            I had a lot of high hopes for what it was striving to be, but it kind of fizzled out and never really excelled at any particular thing. Not saying it’s necessarily bad, I just remember being so hyped about it.