I have Dwarf Fortress on my wishlist and while it’s cheap to pick up…yeah that looks like X4 levels of complexity but in 2d. Not sure if I’ll ever be ready for that, haha.
So if you’ve played Rimworld it’ll feel familiar. Much more complex but part of that complexity is because you can traverse the Z axis, and make multi-level fortresses. I don’t think Tarn has ever recoded to allow multi thread processing, so everything runs on a single CPU core (my info may be out of date). If that’s still the case, then the end of every fortress (that doesn’t succumb to a mood spiral or a were-beast or an elf invasion or the circus or forgetting to pack an anvil or vampires or a cavern collapse) is fps death. Usually from cats. But remember, losing is fun!
I have Dwarf Fortress on my wishlist and while it’s cheap to pick up…yeah that looks like X4 levels of complexity but in 2d. Not sure if I’ll ever be ready for that, haha.
So if you’ve played Rimworld it’ll feel familiar. Much more complex but part of that complexity is because you can traverse the Z axis, and make multi-level fortresses. I don’t think Tarn has ever recoded to allow multi thread processing, so everything runs on a single CPU core (my info may be out of date). If that’s still the case, then the end of every fortress (that doesn’t succumb to a mood spiral or a were-beast or an elf invasion or the circus or forgetting to pack an anvil or vampires or a cavern collapse) is fps death. Usually from cats. But remember, losing is fun!
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Except it is in 3d, you can just only see 1 slice at a time making it that much harder.
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