It’s the gift that keeps on giving.

    • RinseDrizzle@midwest.social
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      29 days ago

      Cross play would be sick – had a friend go ps5 instead of build a PC due to limited budget. Tried my best to say saving for PC will be way better in long run but here we are.

  • jawa21@lemmy.sdf.org
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    29 days ago

    This game desperately needs and deserves a full Neverwinter Nights style toolkit. I hope we get there one day.

    • DarkThoughts@fedia.io
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      29 days ago

      I think they said a while ago that it won’t be getting that unfortunately. It’s a shame because the engine really would be perfect for full blown custom campaigns and whatnot, or even non linear open world modules.

      • Ugurcan@lemmy.world
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        28 days ago

        I always suspected it’s not because they won’t, but they can’t due to the licensing issues.

        In the end Larian is a subcontractor of Hasbro, who’s preparing their own ‘virtual tabletop’ for a while now.

        • Viking_Hippie@lemmy.world
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          28 days ago

          In the end Larian is a subcontractor of Hasbro

          That’s not at all how it works, no. They have a licensing deal with Hasbro to be allowed to make a game with Hasbro’s IP. Hasbro didn’t hire them to make the game.

          who’s preparing their own ‘virtual tabletop’ for a while now.

          D&D Beyond is not a video game. It’s not even a toolset for a video game. There’s no clash there.

          I always suspected it’s not because they won’t, but they can’t due to the licensing issues

          This is probably still true, though: according to the release, you won’t be allowed to publish NSFW mods made in the toolset (because apparently that’s legally too close to Larian making D&D porn) even though you’ll still be allowed to do so NOT using the toolset like people have been doing for months.

          I’m guessing that not letting people make or change maps and quests is either the same thing or simply just a much bigger undertaking to make a toolset capable of right now 🤷

        • DarkThoughts@fedia.io
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          28 days ago

          Possible. DnD as a whole is kinda held back majorly by all the licensing bullshit imo. Hasbro is missing out a lot due to their tight grip on it. Same with Magic.

  • Dagnet@lemmy.world
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    29 days ago

    I knew waiting to play this game would be the right move, it just keeps getting better over time

  • fartsparkles@sh.itjust.works
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    29 days ago

    Well this is the best news ever. I hope they’ll offer tools for creating new maps too as I’d love to see modders add their own quest lines.

    • Aquila@sh.itjust.works
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      28 days ago

      Make mods sandboxed and add ability to create meta mods for tooling. Idk if that could be done securely but would extend the life of bg3 to forever basically

    • cmbabul@lemmy.world
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      29 days ago

      That would be a really smart move by Larian, effectively creates an infinite market for the game. Say what you will about Skyrim and Bethesda but that game still shits money

      • inb4_FoundTheVegan@lemmy.world
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        29 days ago

        It would be a smart move by larian, but there is worry that wizards of the coast/hasbro, owners of Dnd, would not allow that. Currently they are pushing their micro transaction subscription “Dnd beyond” tabletop game. While not quite the same thing as BG3, I wouldn’t be the most suprised if some core coop features from the base game aren’t fully Implemented.

          • gaylord_fartmaster@lemmy.world
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            28 days ago

            How do you know the terms of Larian’s licensing contract with Wizards of the Coast? I’d be extremely surprised if they haven’t retained the right to have final say over anything Larian does with it.

            • Vaquedoso@lemmy.world
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              28 days ago

              DnD fan made stuff is covered under the OGL, which allows players to modify and create their own content under the 5e ruleset. That’s why many creators can produce (and monetize) their own stuff without having to pay a license

              • gaylord_fartmaster@lemmy.world
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                28 days ago

                That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.

                • Vaquedoso@lemmy.world
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                  28 days ago

                  I mean, they ARE releasing modding tools. And from their Website , it’s clear they also have no intention of preventing mods from outside their pipeline. Also, they don’t have to have ‘authorization’ from WotC to release modding tools FOR THEIR OWN GAME (but they do have to respect certain guidelines)

                  Changes that won’t be officially supported within our pipeline, like scripting changes or NSFW mods that wouldn’t pass the moderation process due to platform-specific restrictions, may still be packed locally with mod.io’s toolset and uploaded to other mod distribution platforms>

    • Aquila@sh.itjust.works
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      28 days ago

      For cross-platform support, direct level editing and changes to core game elements (like story, cinematics, dialogues, quests, and local gameplay adjustments) can’t be facilitated due to technical constraints and platform-specific guidelines.

      Damn that doesn’t sound promising but they don’t specify if adding new areas will be supported.