TL;DR: Antec is going to be selling a Steam Deck competitive device, based on the Ayaneo Slide. The device has a slide up screen that reveals a keyboard, which is good because using desktop windows is much easier with a keyboard. However the device’s lowest estimated power draw at low/no load is 15w, meaning it will use comparable power to the deck running at max power. This means the battery life will probably be pretty rough when compared to the Deck. It will also likely have a much higher price point.

  • Mossy Feathers (They/Them)@pawb.social
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    1 month ago

    Many of the games are made to be run on windows, windows is still a effecient os, it’s just a lot of bloat, which can be disabled.

    A) as someone else pointed out, “bloat” and “efficient” are exclusive to one another. Now, you can argue that windows is efficient in some areas and bloated in others, but “bloat” and “efficiency” are mutually exclusive when applied generally.

    B) yes, most, if not all of it, can be disabled through registry edits and 3rd party hacks. However, in my experience, the more you try to debloat windows, the more unstable it gets. Then, it will all come back eventually via updates, which means you get to disable it all again. Finally, again in my experience, the more you try to debloat windows, the less stable it gets, and this carries over even when the OS reinstalls/reenables bloat you tried to get rid of. Seriously, my experience is that even after windows updates rebloat everything, the OS remains unstable, and becomes even more unstable after you debloat again. Granted this was with windows 10, but I imagine the same is more or less true for windows 11.

    Also a lot of optimizations in nt has been done for gaming, features which are missing in the linux kernel, but there are RFCs to add nt like synchronization primitives, in the linux kernel.

    C) and yet, iirc, recent Linux vs Windows 11 benchmarks show Windows games running on Linux via Proton/Proton-GE anywhere from slightly slower to slightly faster than Windows, despite requiring translation layers to run; while the Linux-native games typically run faster than their Windows counterparts.

    Windows is just that bloated.

    • Meansalladknifehands@lemm.ee
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      1 month ago

      Bloat is in the form av pre installed software and services that can be turned of, Windows is not slow or resource hungry.

      You’re the one contradicting yourself when you’re saying that linux requires a Translation layer. And the translations are not always 1:1. Please show me the benchmarks.

      • JJLinux@lemmy.ml
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        1 month ago

        Windows IS resource hungry. No matter what hardware you run your OS on, any Linux Distro will leave Windows in the dust when managing resources, guaranteed.